![]() ![]() Trainz Railroad Simulator 2006 (TRS2006) set new standards of realism and immersion in operating a virtual railroad. The release, it must be understood spawned a whole family of individual game releases using the same Game Code Software-differing only in the Content software bundled into such releases such as Trainz: The Complete Collection, Trainz Driver, Trainz Classics (TC1 through TC3) and TRS2007 and TRS2008 as well as various regional releases. It must be noted that many of the features we take today as Trainz 'Look, See, and Feel' were standards introduced or which have been modified from features introduced in TRS2006. While the displayed graphics engines may well have appeared identical, TRS2006 in operation and operation features clearly eclipsed its best selling ancestor when it came to allowing longer routes, session scripting, and interactivity between software and user. Taking the time to peruse the list of new feature feature improvements listed below will soon disabuse the reader of that notion. TRS2004 and TRS2006 shared much the same games graphical GUI screens, giving some the impression there were few advances between the release of TRS2004-SP4 and TRS2006-SP1. 3.17 Additional Features / Functionality Additions:.3.3 iPortal (Player to player gameplay). ![]()
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